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 Dragon Age Series (no spoilers)

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How have brought DA:O?
Yes
71%
 71% [ 5 ]
No
28%
 28% [ 2 ]
Total Votes : 7
 

AuthorMessage
Lunarwolf
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NAME: Aleina Fel
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 7:06 pm

I knew there was a reason why I don't buy edge Razz

All I can say is I would give it 10/10 myself, I didn't even give l4d that!

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Commander Nord
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 7:10 pm

I agree it on of the best game i have played in my life
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Commander Nord
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 9:28 pm

Its a new patch out 1.02

Bioware wrote:
Dragon Age: Origins 1.02

Patch details:

Many of the fixes affecting balance, gameplay, or plot scripting are already included in the Xbox 360 and PlayStation®3 versions of Dragon Age: Origins.

Balance

Daggers now apply 0.5 points of damage per additional point in dexterity and 0.5 points of damage per additional point in strength, as originally intended. This increases dagger damage for high-dexterity characters.
During combat, mana or stamina reserves now correctly regenerate more quickly when reserves are low. This allows players to occasionally use an talent or spell in the later stages of lengthy fights.
When exploring, mana and stamina now regenerate more quickly at higher character levels. This reduces downtime between fights.
The spells Force Field, Crushing Prison, Cone of Cold, and Blizzard now have shorter durations and/or longer cooldowns. This ensures that combatants can no longer stun-lock each other by repeatedly casting the same spell.
The cooldowns for several low-level sustained abilities are now shorter. This ensures that players are not penalized for accidentally deactivating them.
Certain battles were not scaling properly, resulting in excessively difficult fights. They now scale as intended.
Enemy corpses now drop health poultices and money more appropriately, resulting in less clutter in the player's inventory.
Gameplay

In rare cases, enemy corpses were selectable when they contained no loot. This no longer occurs.
Party members whose combat tactics were set to defensive behavior no longer stop attacking after using a spell or talent.
In rare cases, combat tactics conditions could fail to determine whether a character had enough mana or stamina to use an ability. This no longer occurs.
The Rally talent no longer repeats its audio effect if it is active during certain conversations.
The Rally talent no longer deactivates upon area transitions or conversations.
The Shimmering Shield spell now deactivates when the character is out of mana.
Plot *Spoiler Warning*

Promotional downloadable content items now remain in the player's inventory when standard items are removed at the end of the dwarf noble origin.
Repeatedly talking to Duncan after gathering the vials in the Korcari Wilds but not the treaties no longer provides duplicate experience.
Leliana's personal plot can now be completed if the player substantially increased her approval (through gifts) before talking to her.
During the siege of Redcliffe, enemies are no longer able to spawn in locations that would break the plot.
Bann Teagan no longer disappears when he is supposed to be accessible during Urn of Sacred Ashes.
PC Specific

Controlling a summoned creature (like a ranger's pets) during certain special area transitions no longer results in odd behavior.
Creating a character in a custom module did not create a folder for saves. This could result in corruption of main campaign saves. This no longer occurs.
In some cases, the class icon was set incorrectly for characters imported from the downloadable Character Creator. This no longer occurs.
The options menu now includes a setting to automatically download previously purchased content that is not currently installed.
After installing new downloadable content, the game now always reminds the user to restart the game.
The icons for some promotional downloadable content items were missing. They now appear correctly.
The screenshot upload GUI would stop working from time to time on the client. There was a memory override that was fixed. It is a client fix. It doesn't affect the other problems we have seen on the server.



Bioware
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Lunarwolf
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 9:31 pm

Cheers Nord Smile

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PrioryJK (Flash!)
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 9:46 pm

wow it might be a bit easier now, I'm just getting outside of loythern and mobbed by a group of goys bandits and archers, and I seriously can't figure out this tactis malarky Razz
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Lunarwolf
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PostSubject: Re: Dragon Age Series (no spoilers)   Mon Dec 07, 2009 9:50 pm

I never used Tactics - just make sure you have the game set to auto-pause at the start of combat and control each character in your group one at a time.

There are some awesome combos you can do Smile

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Darth'Ishad
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PostSubject: Re: Dragon Age Series (no spoilers)   Tue Dec 08, 2009 11:38 pm

does anyone know how many dragon scales you need to make the dragon scale armor???
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zoran
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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 12:21 am

I might get this game, I'm a big fan of rpgs, especially ones made by Bioware.
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Lunarwolf
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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 10:29 am

Darth'Ishad wrote:
does anyone know how many dragon scales you need to make the dragon scale armor???


Well I had about 10, but be warned - its a little sneakier than it looks.

When you go to the blacksmith in Denerim and convince him to make you some dragonscale armour he tells you to come back later, which you do. The armour seems great but he's not happy with it.

Leave the area and come back a little later and give him some more scales and he repeats the process, with MUCH better armour. Remember to pay him for the effort both times though, you need to pamper his ego a little bit Very Happy the original armour you can sell to get back the money you invested anyway.

I found loads of scales in the temple that contains the Urn of Sacred Ashes, though I don't for the life of me know exactly how many you actually NEED.

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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 8:40 pm

All endings done !!!!!! Smile
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Darth'Ishad
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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 9:55 pm

ok no problem i preciate it. lol yea i dont know if ill be able to kill the drakes there i kinda sided with the guys who worshiped the dragon
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Commander Nord
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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 9:59 pm

I have killed the High Dragon several time healer (Wynne,) spell damager (Morrigan,) Warrior with shield (Alistar) and you.
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Lunarwolf
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PostSubject: Re: Dragon Age Series (no spoilers)   Wed Dec 09, 2009 11:41 pm

For anyone who is interested the Dragon Age: Origins Pen'n'Paper RPG is now available for Pre-Order @ $29.95 (£18.37 / 20.32euros as of 09.12.09) for the box set or $17.50 (£10.73 / 11.87euros) for the pdf direct download.

Please be aware that if you pre-order the box set you also get the pdf for free.

The link is here.

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PostSubject: Re: Dragon Age Series (no spoilers)   Thu Dec 10, 2009 1:11 am

naw i mean like they are friendly now not that im weak or nothing lol
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PostSubject: Re: Dragon Age Series (no spoilers)   Thu Dec 10, 2009 8:54 pm

Did anyone byt this off Steam, I'm not if I have the wardens keep or the Stoneprisoner I think I should but it doesn't say and I cant activate any friggin code on the bioware social site or EA Mad
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